Free during the public beta

Put the adventure on the screen at your table.

Tableward turns the screen on your table into the window on your world. Prep a one-shot for people you just met, play your maps big, run the fights, and get the recap from the recording.

Start your first session See a game night

Runs in the browser. Players just open a link — no account, no install.

The player screen laid flat on the table: a burning village map with fog, tokens, a spell area and the turn order along both edges
On the table Minis on the map. Turns on every side. The turn order faces both sides of the table; a spell area shows where it lands.
The DM's view of a battle map, with fog over unexplored areas
DM view · only you
Made for the screen at the tableLaid flat under the minis, or a TV on the wall. Online works too.
Get more out of the maps you haveRestyle them, animate them, play a video as the map.
Remember every sessionRecord the evening; get scenes, a recap and the clues.
Before the game

Prep a one-shot for people you just met.

New table, new faces, one evening. Tableward gets everyone to the same starting line before the first roll.

Send one link: players pick a date, then claim a ready-made hero or make their own.
Plan the session in one go: title, opening scene, artwork and the maps you'll need.
An intro the whole table hears together — a cinematic opener on the big screen.
Your notes, the party and the world, in one journal that's ready when you sit down.
Plan the next session Drafted for you
Title
Session 2 — The Sunken Keep
When
Fri 21 Nov · 19:30
Players
4 of 5 joined
Opening scene
Greenhollow still smells of smoke. The half-burned letter points north, to a keep the lake swallowed a century ago.
Maps for this session
Greenhollow
Shrine
+ New map14 credits
Edit Create session
Pick your hero
Sylphine VaelHalf-dragon fighter · ready to play

Hiding out in Greenhollow under a borrowed name. Owes Brother Aldric her life.

This one's mine
During the game

You keep the screen behind the screen. They get the spectacle.

Run everything from your laptop or tablet. The table screen shows only what you publish — the map, the fog peeling back, the villain's portrait, whose turn it is.

Most tables

A screen laid flat

Lay a TV or monitor flat and put your minis right on the map. The turn order faces every side.

Also great

A TV on the wall

Cast or plug in a laptop. Everyone looks up at the same scene.

Also works

Online, over a call

Share the player link in Discord or Zoom. Players see your map live in their browser.

A burning village battle map with a calibrated grid, fog over unexplored corners and tokens in the square Animated · the fires flicker
Restyle map14 credits
Classic fantasy
Ink & watercolour
Dark gothic
Storybook
Restyle as a new map
Greenhollow square Edit map Animated Restyle
Maps

Not a map maker. A way to get the most from your maps.

Bring the maps you already love — bought, drawn, downloaded. Tableward makes them play.

Restyle a map to match your campaign — painterly, ink, gothic, storybook. It's saved as a new map; the original stays.
Animate it: water ripples, torches flicker, smoke drifts — the rest of the map stays sharp.
Video maps: drop in an animated map or a looping scene and it plays on the TV.
Line up the grid, crop and rotate in the browser. Fog of war reveals rooms as the party walks in.
One scene, five campaign styles. Every map, portrait and intro image follows the style you pick.
Classic fantasy art styleClassic fantasy
Ink and watercolour styleInk & watercolour
Dark gothic styleDark gothic
Storybook styleStorybook
Pixel art stylePixel art
Draw on the scene

Point, sketch and mark — live on the TV.

Circle the well. Draw the cone of burning hands. Label the shrine. Players see it the moment you do.

Freehand penCone, circle, square, lineText labelsSnap to the gridRecolour laterEraser
The village square battle map The old well Burning hands · 15 ft
Colour
Encounter Round 2
18
Black Wyrmspeaker
Concentrating 8/21
16 K
Kael Emberborn
Poisoned
12 G
Grimnir Stonefist
Blessed 24/24
10
Human scavengers × 3
Prone 3 up
Roll for the rest Next turn
Spotlighted token: a blue dragon wyrm The Lightning Tyrant Spotlight on the table
Wyrmspeaker8 / 21
1 2 3 4 5 6
Concentrating Frightened Stunned Restrained
Damage Heal
Battle mode

Fights that move fast and stay readable.

Roll initiative for everyone, track HP and conditions on the tokens, and let the TV show whose turn it is — so new players never lose the thread.

Group enemies — three scavengers, one row — and damage them together.
Tap a token for a keypad: damage, heal, and conditions like poisoned, prone or concentrating — shown on the token for everyone.
Spotlight a monster on the TV when it steps out of the dark.
After the game Closed beta

Put a phone on the table. Get the story back.

Tableward records the evening, splits it into scenes and writes the recap — the people you met, the places you went, the loot, the clues nobody followed up.

One tap adds a name or a clue to your journal. Nothing lands there without you.
Fix the transcript by chatting: "it's Grimnir, not Grimner" fixes every line.
Next time, the recap becomes the intro your players hear at the start.
Recording Recording · 1:42:10
0:00
Harvest night in GreenhollowLanterns, fiddle music — then smoke on the wind from the south fence.
0:38
Kobolds at the shrineA cloaked scout searches the shrine of Lathander, then flees on a winged kobold.
From the recording · add to your journal
+ Brother Aldric · person + Half-burned letter · clue + Ash-grey palm tattoo · clue
1:42:10
One evening, start to finish

From "who's in?" to "same time next week?"

1

Invite

Share one link. Players pick a date and a hero.

2

Prep

Plan the scenes, line up maps, write your notes.

3

Play

Open the player screen on the TV and publish as you go.

4

Recap

The recording becomes scenes, a recap and next week's intro.

Pricing

Pay for the table you run.

Every plan includes the big screen, maps, drawing and battle mode. AI features — restyles, animations, recaps — use credits from your plan.

We're still setting prices. Until then, every plan is free during the beta.

One-shot

One evening, one table.

Coming soonFree while we're in beta
1 session
50 AI credits for that session
Hero links for every player
Plan a one-shot

Campaign

A story over many evenings.

Coming soonFree while we're in beta
1 campaign, up to 10 sessions
50 AI credits per session
Party, journal and recaps that carry over
Start a campaign

Membership

For regular DMs

Every table you run.

Coming soonFree while we're in beta
Unlimited campaigns and sessions
1,200 AI credits every month
Every AI feature, incl. animate and restyle
Become a member
What credits buy Character portrait 4 Session intro 1 Restyle a map 14 Animate a map 56 Recording 2 per minute
Questions

What DMs ask us.

Is this a map maker or a VTT?

Neither, really. Tableward is for showing your world at the table. Bring your own maps and make them play — restyle, animate, add fog, tokens and drawings.

What do I need at the table?

A laptop or tablet for you, and a TV or any screen the players can see. Wi-Fi for both.

Do my players need an account?

No. They open a link — to see the map, or to claim a hero.

Which games does it work with?

Anything with maps, tokens and turns: D&D 5e, Pathfinder, Call of Cthulhu, your homebrew.

Is the recording private?

It stays in your session. You decide what goes into the journal.

Your next table is waiting.

Set up your first session tonight. It's free during the beta.

Join the beta See a game night
Get in touch

Tell us what your table needs.

Tableward is built with the DMs who use it. Found a bug, missing a feature, or ran a great session? We read every message, usually within a day.

Questions and partnerships: hello@tableward.app
Help with your account or a session: support@tableward.app
Ideas from the community shape the roadmap — tell us what you'd want next.

We only use your email to reply.